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BLOODSEEKER. Source: canva

Dota 2 patch 7.37d - Hero Changes

ANTI-MAGE

Attributes

- Magebane's Mirror

  - Counterspell: The bonus damage from reflected spells increased from 30% to 40%.

  - Counterspell Ally: The bonus damage from reflected spells increased from 30% to 40%.

Talents

- Level 10 talent: “+10% magic resistance from Counterspell” replaced with “+3 health per second”.

BATRIDER

Talents

- Level 20 talent: “+4.5 seconds duration of Firefly” replaced with “+2 seconds duration of Smoldering Resin”.

BEASTMASTER

Abilities

- Primal Roar: Stun duration increased from 2.75/3.25/3.75 to 3/3.5/4 seconds.

- Drums of Slom: Healing from damage to heroes reduced from 25% to 20%.

Talents

- Level 10 talent: “Magic resistance from Inner Beast increased from 5% to 10%”.

BLOODSEEKER

Abilities

- Bloodrage: Mana cost reduced from 25 to 0.

BOUNTY HUNTER

Abilities

- Jinada: Bonus damage changed from 60/100/140/180 to 70/105/140/175.

CHEN

Abilities

- Holy Persuasion: The Martyrdom ability from Aghanim’s Scepter now triggers effects upon death.

CLOCKWERK

Attributes

- Expanded Armature

- Power Cogs: Enemy heroes are now placed as far away as possible from the centre of the spawned cogs, rather than being positioned in the centre.

CRYSTAL MAIDEN

- Agility gain increased from 1.6 to 1.8.

Talents

- Level 15 talent: Cooldown reduction of Crystal Nova increased from 4 to 4.5 seconds.

DAWNBREAKER

Abilities

- Celestial Hammer: Mana cost reduced from 110/120/130/140 to 100/110/120/130. Projectile speed increased from 1500 to 1600.

DAZZLE

Talents

- Level 15 talent: Attack speed bonus increased from 80 to 90.

- Level 20 talent: Damage per second from Poison Touch increased from 60 to 75.

DEATH PROPHET

- Base damage increased by 2.

Abilities

- Exorcism: Number of spirits increased from 8/16/24 to 10/17/24.

DOOM

Attributes

- Gluttony

- Devour: Base cooldown time reduced from 90 to 85 seconds.

Abilities

- Level ? Pain: Now only applies to the hero’s attacks.

DRAGON KNIGHT

Attributes

- Fire Dragon

- Wyrm's Wrath: Distance cut through reduced from 450 to 400.

DROW RANGER

- Base agility increased from 20 to 22.

ENCHANTRESS

Attributes

- Overprotective Wisps

- Nature's Attendants: Damage threshold increased from 250 to 275.

Abilities

- Enchant: Slow duration reduced from 5 to 3.5/4/4.5/5 seconds.

- Sproink: Cooldown increased from 8 to 10 seconds.

GRIMSTROKE

Abilities

- Ink Swell: Damage per second increased from 25/40/55/70 to 30/45/60/75.

Talents

- Level 20 talent: Bonus damage from Stroke of Fate increased from 75% to 80%.

GYROCOPTER

- Base damage increased by 2.

HOODWINK

Abilities

- Hunter's Boomerang: Cast range increased from 900 to 1100.

HUSKAR

Attributes

- Nothl Transfusion

- Life Break: Healing radius increased from 400 to 550.

INVOKER

Abilities

- Ghost Walk: Health regeneration (Quas) reduced from 10/15/20/25/30/35/40/45 to 3/6/9/12/15/18/21/24. Mana regeneration (Wex) reduced from 2.5/5/7.5/10/12.5/15/17.5/20 to 2/4/6/8/10/12/14/16.

JUGGERNAUT

Abilities

- Duelist: Bonus damage increased from 10% to 12%.

- Healing Ward: Mana cost changed from 140/130/120/110 to 120.

KUNKKA

Abilities

- Admiral's Rum: Effect duration reduced from 10 to 6 seconds.

- Ghostship: Damage reduced from 400/500/600 to 350/475/600. Cooldown increased from 80/70/60 to 90/80/70 seconds.

LICH

Abilities

- Frost Shield: Damage reduction increased from 30/40/50/60% to 45/50/55/60%.

LIFESTEALER

Abilities

- Feast: Lifesteal from maximum health increased from 1.25/1.75/2.25/2.75% to 1.5/2/2.5/3%. Damage from maximum health increased from 1.25/1.75/2.25/2.75% to 1.5/2/2.5/3%.

LONE DRUID

Attributes

- Bear Necessities: No longer increases passive bonuses from neutral items. Passive bonus increase reduced from 50/60/70/80% to 30/45/60/75%.

Talents

- Level 15 talent: Cooldown reduction of Savage Roar decreased from 7 to 5 seconds.

LUNA

Attributes

- Moonstorm

- Lucent Beam: No longer grants additional damage when hitting illusions. Beam damage bonus reduced from 5/8/11/14 to 4/7/10/13.

Abilities

- Lucent Beam: Damage reduced from 80/160/240/320 to 75/150/225/300.

MARCI

Attributes

- Sidekick

- Sidekick: Additional base damage from attacks reduced from 12/18/24/30% to 10/15/20/25%. Ally radius reduced from 2500 to 1750.

MARS

Talents

- Level 20 talent: Bonus duration of stun from Spear of Mars reduced from 0.6 to 0.4 seconds.

MEDUSA

Abilities

- Mana Shield: Damage absorption from this ability now prevents the use of Blink Dagger.

MIRANA

Attributes

- Solar Flare

- Solar Flare: No longer increases vision during the day. Maximum attack speed and damage reduced from 80/120/160 to 70/110/150. Duration reduced from 18 to 16 seconds.

Abilities

- Leap: Using with Aghanim's Shard no longer allows multiple instances of the weakened Starstorm ability on a single target.

MONKEY KING

- Base strength increased from 18 to 19.

- Wukong's Command: Duration of soldiers increased from 3 to 4 seconds.

- Tree Dance: Health threshold increased from 90% to 95%.

MUERTA

- Pierce the Veil: Effect duration increased from 6/7/8 seconds to 8 seconds.

NAGA SIREN

- Deluge: Mana cost increased from 45/50/55/60 to 50/60/70/80.

- Song of the Siren: Health regeneration per second reduced from 2/4/6% to 2/3/4%.

NATURE'S PROPHET

- Nature's Call: Damage of Ents decreased from 28–32/44–48/60–64/76–80 to 22–26/40–44/58–62/76–80. Movement speed of Ents reduced from 350 to 335/340/345/350.

NECROPHOS

- Ghost Shroud: Movement slow increased from 10/15/20/25% to 16/19/22/25%.

- Reaper's Scythe: Cooldown reduced from 110 to 100 seconds.

OMNIKNIGHT

- Base movement speed decreased from 315 to 310.

- Base strength reduced from 23 to 22.

- Healing Hammer: Healing from damage decreased from 25% to 20%.

- Purification: Mana cost increased from 80/95/110/125 to 90/105/120/135.

- Repel: Mana cost increased from 80/95/110/125 to 90/105/120/135.

PANGOLIER

- Rolling Thunder: Duration increased from 8 to 9 seconds.

PHANTOM LANCER

- Illusory Armaments: Effects changing base damage percentages now apply to bonus base damage from Illusory Armaments. Bonus base damage to illusions increased from 65% to 70%.

PUCK

- Puckish: Base health regeneration reduced from 20 to 15. Base mana regeneration reduced from 20 to 15.

- Dream Coil: Duration reduced from 6 seconds to 5/5.5/6 seconds.

PUGNA

- Nether Ward: Mana restoration per damage unit increased from 30% to 40%.

RIKI

- Cloak and Dagger: Item switching no longer breaks the owner's invisibility.

RINGMASTER

- Base strength reduced from 23 to 21. Strength gain decreased from 2.4 to 2.1.

- Tame the Beasts: Cast range reduced from 700/750/800/850 to 700.

- Escape Act: This ability's effect can now be dispelled.

- Wheel of Wonder: Radius reduced from 600 to 500. Time until automatic explosion reduced from 6 to 4 seconds.

SAND KING

- Sand Storm: Radius reduced from 450/500/550/600 to 350/400/450/500. Duration decreased from 20/25/30/35 to 16/20/24/28 seconds.

- Level 15 talent: Damage per second from Sand Storm reduced from 25 to 20.

SHADOW DEMON

- Disseminate: Damage from current health reduced from 14/16/18/20% to 9/11/13/15%.

- Shadow Poison: Vision radius reduced from 400 to 300.

SHADOW SHAMAN

- Fowl Play: Duration of invulnerability increased from 0.75 to 1 second.

SNAPFIRE

- Scatterblast: Cast range reduced from 1400 to 1300.

- Level 10 talent: Bonus damage from Mortimer Kisses increased from 20 to 25. Level 25 talent: Bonus number of balls from Mortimer Kisses increased from 6 to 8.

SNIPER

- Shrapnel: Damage decreased from 120/180/240/300 to 90/160/230/300.

- Headshot: Duration of slow reduced from 0.5 to 0.2/0.3/0.4/0.5 seconds.

TECHIES

- Proximity Mines: Base charge cooldown reduced from 19/17/15 to 15 seconds.

TIDEHUNTER

- Blubber: Damage threshold for dispelling negative effects reduced from 500 to 450.

- Ravage: Damage increased from 250/350/450 to 275/375/475.

TIMBERSAW

- Base strength reduced from 27 to 26.

TREANT PROTECTOR

- Nature's Guise: Additional movement speed reduced from 12% to 10%.

- Leech Seed: Damage/healing per second reduced from 20/35/50/65 to 15/30/45/60. Now heals creeps only half as much.

TROLL WARLORD

- Level 10 talent: Duration of debuff from Whirling Axes increased from +2 to +2.5 seconds. Level 20 talent: Bonus armour from Berserker's Rage increased from 8 to 9.

TUSK

- Tag Team: Bonus damage increased from 20/45/70/95 to 25/50/75/100.

- Drinking Buddies: Additional movement speed reduced from 25% to 10/15/20/25%. Now, when used alternatively, range is 50% shorter.

UNDERLORD

- Abyssal Horde: Warrior damage changed from 18/32/46 to 20/30/40. Kill damage of the warrior reduced from 300/400/500 to 200/300/400.

- Atrophy Aura: Duration decreased from 35/45/55/65 to 30/40/50/60 seconds.

VENGEFUL SPIRIT

- Nether Swap: Cooldown reduced from 50/40/30 to 46/38/30 seconds.

VENOMANCER

- Noxious Plague: Minimum movement slow increased from 0% to 15%.

VISAGE

- Soul Assumption: No longer grants additional gold if the target dies before being hit by the projectile.

- Summon Familiars: Returning gargoyles' ability Stone Form is now interrupted if they use the ability.

WINDRANGER

- Focus Fire: Cooldown increased from 70/50/30 to 70/60/50 seconds. No longer allows attacks during interrupted spells. Damage reduction increased from 30% to 35%. Duration reduced from 9 to 8 seconds.

- Windrun: The invisibility effect from Aghanim's Scepter now dissipates along with the base effect of this ability.

WINTER WYVERN

- Essence of the Blueheart: Percentage of healing converted to mana increased from 20% to 24%.

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